Thursday, 11 December 2014

Tools

Tools

Map Storyboard

Story Board



Futurist Gun

Futuristic Gun
 For my gun I used the lancer from Gears of War as a reference for its handle and grip. I wanted to have a very long accurate barrel almost like a snipers and a huge magazine. I like the way the gun turned out however i would have liked it to have had better perspective. also i am not a big fan of the color schemes.

This is the final gun sketch, it came out alright but i would like to add better perspective.

I started working on 3D model of one of the reference images as a add on

This is the final outcome, I'm very happy with it. 


Skeleton

i found the skeleton quite hard to make, however it has helped me get a better understanding of anatomy, this will help me to create more accurate drawings for my characters.  

Life Drawing

Life drawing has really helped me improve, it has gave me a better understanding of proportions as well as providing me with different drawing techniques. Unfortunately I have not been able to post all of my drawings due to technical problems such as my computer and phone breaking so i lost all of my data. 









Wednesday, 10 December 2014

Perspective



Perspective
the perspective drawing was fun to make, it turned out ok but some of the lines are a bit out of perspective like the painting on on the back all and the door frames could be done a lot better.

Tuesday, 9 December 2014

Tentacle Monster


The tentacle monster  I found it fun to make however I also found it difficult,  I'm not happy with the outcome and i hope to try again. I would have liked the monster to look more fluid, I would like to change the length of the tentacle to make it look better as well as adding more detail in its muscles.



Coding





Dwarf and Elf

This is my proportions task, I found this task to be quite difficult. I'm not very happy with the outcome of these but I do hope to have another attempt. I found the dwarf the hardest because of the body shape I found it hard to put everything together.

I for this task used heads for proportion I would like to sharpen up the colours to make it look better. 
The elf came out better then the dwarf, but I would like to add more detail to make him look more alive.

Zombie

For this task we had to create and apply a zombie texture to this model, this helped me gain a better understanding of applying materials to human models and a good understanding of UV mapping.





Wednesday, 26 November 2014

Temple/House


My Textures 





 











Finished Temple/ House
I had to clean up the textures as well as add in some more detail I'm am happy with the final piece 

Temple Modeling
I am happy with the outcome of the house, although it was originally supposed to be a temple I wanted to add my own touch to it. I found this task very fun to do. The hardest part was texturing, I think it was more of a mental block which made it seem so hard but as soon as I got a good grasp on how it worked the rest followed. I do still need to make some additions to the house like adding in few more textures for doors and windows as well as adding some more detail to the middle structure. 


Reference Image.

Tuesday, 18 November 2014

Character Design

For my character design I used a dragonfly for my insect choise. the character has strong scale armour and super vision as well as being able to fly. I am happy with my chatracter and look forward to developing it further.



Tank Perspective

I created a futuristic hover tank. it still needs to be coloured which I plan to do on photoshop as well as well as making perspective more accurate. I am happy with the outcome.

This is the finished version of the tank, I am happy with the outcome. I used line shading and i think it was quite effective.