I wanted to create a Colosseum for my battle arena, my design idea was to make it old and broken a massive chunk of the Colosseum would be missing and that's where you would view inside whilst playing the game.
I started of by making a pillar to create the shape of the arena once I had one working piece I could use the basic shape to create the main structure of the building.
I then went onto create the first tier, I also added stone slabs to give it a little bit more depth. I am happy with the outcome I think was a good start to the Colosseum.
I then added the second tier as well as some rubble, this gave me a good idea on how to pursue the opening I am happy with the outcome.
I then added 2 more tiers, i knew that i wanted the walling to be less consistent to represent damage over time so I only used the pillars to create a outline. it was time to add more detail.
I added broken walls to fill gaps and other objects to try and fill up empty space, at the same time in didn't want to make it to clustered so you could see the game play with ease.
This is the front view.
To finish up I added the texture, I am not to happy with the textures used I feel like I could have done a lot better on this part of the project but with that said I think it looks ok.
This picture shows the lighting and the final render of the building.
Inside view of the textures.
Final render of the inside.
Here are the textures that I used
Conclusion
I am happy with the structure of the building but I would have liked more detail to the walls and other structures. I could have done a lot better with the textures i feel like they are quite dull and not very innovative. overall i am happy with the final outcome but I wish I spent more time on it.
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